forge of empires optimal great building levels

May 15, 2023 0 Comments

JavaScript is disabled. But what do we have as icing? If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. What does this mean? The Goods output is primarily of interest to more peaceful players, and people wishing to buy provinces, rather than those trying to use military for everything. (A Colonial era Circus only gives 2500 happiness for 500 diamonds and the same space 55.) Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. Again, it will soon be obsolete. This would be good to have. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. To get the same population (for military or goods buildings etc), the Cathedral owner would also need to build houses (and happiness buildings), for another 40+ squares. Bad Useful for happiness early on, but soon becomes way too big for the benefit it gives. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. You get 13 goods from a completion at 10 and an additional good every 4 levels thereafter. So, the Colosseum is good, if you are early in the game and can use a happiness GB. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. The new one will not be either of the traded copies, but may be a different duplicate. I joined FOE as a totally new player and followed your list. Population boost worth the space since youre also getting FPs. Actually, more than two flaws. Zeus, Aachen and CdM are a lot cheaper to level from 61 to 63 than TA from 59-61. So as you all know, there are over 40 Great Buildings in Forge of Empires. The only high level players that have them are ones that are sentimental and like the look of it in their city. Otherwise, don't build it, it's a waste of 16 valuable squares. St BASILS Bad the coin boost is useless once you get to high middle ages and beyond as you will have more gold than you can spend anyway. The daily 6 forge points benefit is harder to quantify. Wouldn't invest more in it. TA from level 59-61 gives 1% ATK and DEF for both attacking and defending armies. 55,65,75,85). What's AO? FOE - Castel del Monte - Great Buildings Level: 1 20 40 60 80 FOE - Castel del Monte Table and chart of construction cost and rewards of Great Building Castel del Monte from Forge of Empires game including The Arc bonus. It might not appeal as much to aggressive PvP players though. For example, a Bronze age GB costs 150 bronze age goods, which cost 3000 cash and 3000 supplies to produce. Take it to 10 after the other 3 combat buildings. ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. Babel well yes and no. Contribution Rewards FPs are the core to the game. ALCATRAZ Very Good/VITAL. Cape-60.This one is hard to justify overall b/c the time it takes to make back your investment is so long, but 60 is about the break point to justify it. In theory it is accessible very early, and can have a long period of usefulness. Great Buildings are definitely better and more interesting than regular buildings. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. ZUES.Very Good should be built by everybody as it gives you a boost that will be useful for your entire playing of the game as long as you actually do some fighting, which is impossible not to if you want to go through the map. Your guide ended with Arctic Orangery. I assume I will need to be on the buying end of that for the TE goods necessary to construct the dyna tower after I get the blueprints since it would take forever to trade up to TE goods from CA goods for them. And THIS, is why happiness, coins and supplies-providing Great Buildings suck - the inflation of how many coins and supplies needed will eventually make them look like it's meant to be served as a part of a Happy Meal in McDonalds. It may not display this or other websites correctly. When selecting a Great Building for deletion, the player will be prompted with a dialogue in which he has to confirm his wish to sell the Great Building by moving a slider all the way from the right to the left. At Level 1, it provides a 50% bonus in Quest Rewards. Method Two: Put Forge Points On Great Buildings. Subtracting the Statues space (for same benefits), it seems that 19 squares of the Castel are used for the forge point production, which means that the Hagia is producing 6400 happiness from 23 squares (vs only 3900 happiness for the Notre Dames 24 squares). The Statue (and Cathedral etc.) If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. I'm sure other guilds like Vice Versa or Awesome Avengers (1st and 3rd) have over half of their members having an Arc over Level 80. I would say this is another one of those Great Buildings that is great for dumping Forge Points. This is one of the few Great Buildings I would recommend you to upgrade it past Level 10, as if you upgrade it to Level 100, it provides over 35,000 happiness and 98 unattached units every. Cathedral of Aachen: Very good Press J to jump to the feed. The payback time is years. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. The only thing I hate about this is that it is the largest building in the game (hence really large footprint), but it's easily justified by it's bonuses. If a level requires 80 forge points and you contribute 2 per day then 320/2 = 160 days to move up one level. For the guild treasury I run Arc/Atom/Obs 80, then add in two SoH Level 8's and a Royal Bathhouse to get over 2500 goods per day going into the treasury. (Its also more happiness than four premium Printers, for the same space, i.e. You will make a huge investment in FPs in your GBs so making a mistake early on will be costly. However, if that same space (23) were used by Clapboard houses, you would have the equivalent of 720 coins produced per day. You must log in or register to reply here. A close second for worthless is Nortre Dame. Since some other later GBs give the same benefit, this is very useful for comparison purposes. No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. $hit the worst great building. Note that this is purely subjective to your needs and desire to invest in your own GBs. Replace your LoA or add and it is not bad. (You may soon run out of expansion spaces, unfortunately). Diamonds can buy FPs and goods. Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54. Strictly speaking, its a lot better than the Statue of Zeus, because at low levels, there is very little benefit from the attack strength bonus (on either GB), but the Cathedral still gives you some coins. FP per Building Either enter an average value in the input field, how many FPs a collected building produces. St Marks is large (66), provides a better daily Goods output than the Lighthouse, and boosts coin production. Again, youll want to advance to the next age as rapidly as possible, to get the maximum benefit. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. Nice Great Building to have, but it's really down to you. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. Thats about the value of one Late Middle Ages good per day, or about one expansion space every 4 weeks. When fully maxed, it provides 7240 supplies daily. For a more accurate calculation, you should click on the gear button and enter your top 15 buildings. Forge Points must be added to achieve each of these new levels. 4 comments. Yikes this is all dated and should not be followed in 2018. Forge of Empires Alcatraz. The colour of the icon indicates . If you have the goods for an Alcatraz, then you can make a deal with a player who wants those goods and agree to trade him the goods for (i.e.) Can you provide the link? Forge of Empires Wiki is a FANDOM Games Community. Blueprint Boost The other benefit is a defence boost (100% when maxed). Seed Vault Helping Hands Chance. These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). Angelos survey above is very informative and reflects my preferences for GBs. So is the Deal Castle 267 times better than the Tower? You will level military buildings higher eventually. If you enjoy the warfare side of the game, youll need em. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. You are using an out of date browser. Zeus: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level, Cathedral of Aachen: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level. Full report at: https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701. I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. Almost all metal generators are a waste of space. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). E and F Tier GBs are the ones that I would just throw it in the trash. This building, even at Level 1, provides you with a 60% increase in production and 8 goods from your current age (16 unrefined goods from Modern Era onwards, I'll use the term UAM, which is Unrefined After Modern). it small but even in level 10 the population that provides is less than a resident in progressive era. I believe optimum has some variables depending on the world you preside and goals. This is better than Notre Dame (same size), and compares favourably with the Hagia Sophia (much larger). Likewise, the space needed is also a big factor. In case you don't know what's all the hype about The Arc, it provides goods for your Guild and it gives you contribution bonus. and Delete the Virgo. This "Great Building" wastes you 42 squares, that's 4 entire expansions. Observatory: Low priority. The Fauenkirche is moderately sized (55=25 squares), providing happiness, and goods. I built the Cathedral of Aachen shortly after I reached the Progressive Era, and I actually felt like that this Great Building is a little bit overrated. Many players do not want to fight, yet they miss a good part of the game and leaves them vulnerable. Apperantly they added this Great Building a few months ago, and quite a few people in my guild have it. Gives you a boost on most quest rewards. To Wizzy, you make some good points. I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. Theres a reason why this GB is the most levelled GB in the game. ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. TOR-10. Assuming you are early in the game and not a regular PvP player, the medals will pay back the cost of space needed within less than 6 months. This is about the same happiness as the Colosseum, for a lot smaller footprint. Real Ironman: Your use of the Dynamic Tower is superb! Chance to double the resources plundered after successfully defeating a neighbors defense. The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. Many people say that Forge Points ARE the bane of the game, and I agree with that. This is just my personal opinion, and you can feel free to disagree. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. My strategy is to get teh dyna tower before i am out of the LMA. 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. 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forge of empires optimal great building levels